Dark Age of Camelot v1.93 is Debut
EA has released a new patch for Dark Age of Camelot version 1.93. The version 1.93 for Dark Age of Camelot are now live on servers. A huge improvement is included in this new version. Now let's long long patch note for what's new on Dark Age of Camelot.
With Version 1.93, we bring to you a major overhaul of our New User experience. All newly created characters will start in one of three areas, Constantine's Sound, Lamfhota's Sound, or Grenlock's Sound, depending on their realm of origin. These areas, revamped from our original tutorial region, will provide quests, adventuring, equipment, experience, and RvR opportunities for all characters of levels 1 through 10. The progression through these areas is fun and relatively quick, providing a useful learning experience and plenty of rewards.
The goals of this endeavor are two-fold. The first is to bring new users who come to Dark Age of Camelot together in one consolidated place, provide them with basic instructions, the necessities for leveling, and level-appropriate gear rewards. The second goal is to reduce the size of our trial download. If you are experiencing Dark Age Camelot for the first time, we hope you enjoy your stay!
NEW THINGS AND BUG FIXES
- Condemned houses will begin being repossessed late tonight. The repossession process will occur over the next 24 hours until all scheduled repossessions have occured.
- Crafting - Players may notice several new recipes in their Spellcrafting menu. These recipes were added to assist players on the Cooperative ruleset server in combining Dreaded Seals. The recipes will display for characters on all servers in the Spellcrafting line, but will not function outside of the Cooperative ruleset. For full details of the new Dreaded Seal Recipes, see the Cooperative section of the patch notes.
- The Triumphant Minstrel Stone Shaper now has a reuse timer of 12 minutes, bringing it in line with other Dragonslayer weapons.
- The Ancient Copper Necklace, Beaded Resisting Stones, and Paidrean Necklace will no longer lose durability when repaired. Because of this change, these items can no longer be repaired by players. Any lost durability on these items can now be repaired along with lost condition at an NPC Smith.
- Thayr, an Aurulite merchant in the Kobold Undercity, now sells two gems which were previously only available in Hibernia and Albion.
- The rumor NPCs located in each realm's capital city are now talking about more recent goings on in their kingdom.
- The blinded and bumbling bwca in the Labyrinth now have realm specific treasure.
- (PVP Only) Technomancer Gibson will no longer take damage from spike traps.
- (PvE Only) Players will now only be offered the Saving Zarees quest by the version of the NPC Tym that is located outside their home realm's capital.
- The Love Spoon can now be destroyed.
- The Greater Warlock Staff of the Sigils now gives a bonus to all three Warlock magical focus spell lines.
- The trash drop called globe of swirling mist is now stackable.
- James Maury, Snorri Sturluson, and Edward Plunkett will no longer repeat the dialogue to offer the A Tale of a Dragon's Revenge quest to players that have already completed it.
- The spell range bonus on items will now affect the leash range of focus spells and necromancer pet casting in the same way it affects the casting range of a spell.
- Players will no longer be teleported to the same side of a keep/tower door. This corrects an issue where characters sometimes were erroneously ported back to the same side they were attempting to leave.
- The Lament of Dartmoor harp will now display the correct item bonus.
- The Belt of the Sun can now be equipped in housing zones and capital cities.
- All players have been granted a free Mythic Respec.
TUTORIAL ZONES
Recognizing the need for more trained adventurers to aid the realms in their ongoing battles against enemy forces from within and without, the Kings of each realm have dedicated more resources to this end.
- Now, players can enter the game and explore the lands of Constantine's Sound (Albion), Grenlock's Sound (Midgard), or Lamfhota's Sound (Hibernia), gaining experience and preparing themselves for the battles to come.
- New players entering the tutorial will now be notified that voiceovers are being used so they are aware of the added audio aspect of the tutorial.
- Several voice-overs and dialogs in the tutorial have been adjusted to reflect recent changes made in the game. Example: The voice-over no longer tells players that the trainers are near the well as the new advanced trainers have set up shop around the spruced up towns.
- Constantine's Sound (Albion), Grenlock's Sound (Midgard), and Lamfhota's Sound (Hibernia) have been expanded to allow players, new and old, to learn and level easily from level one to ten in one area. To accommodate this, the zones have been expanded and additional quests implemented to provide content up to level ten.
- (Albion) Constantine's Sound has been expanded to include the towns of New Avalon and Finnen along with the existing town of Holtham and the keep Caer Stamford. New quests and content is available in all three towns.
- (Midgard) Grenlock's Sound has been expanded to include the villages of Ulvastad and Halgost along with the existing village of Hafheim and the keep Thorsa Faste. New quests and content is available in all three villages.
- (Hibernia) Lamfhota's Sound has been expanded to include the villas of Ryley and Allta Coill along with the existing villa of Fintain and the keep Dun Cormyra. New quests and content is available in all three villas.
- An entrance to the Demon's Breach Realm vs. Realm (RvR) dungeon has been placed in each realm's tutorial. Players who are level 5-10 may access the dungeon.
- Players will start in these zones automatically now, regardless of whether they choose 'Tutorial' on the character creation screen. There are channelers present that will allow access in and out of the tutorial for level appropriate characters.
CLASS CHANGES AND FIXES
General
- Base Class removal - As part of this expansion to the starter area content, we have removed the necessity to choose a base class upon character creation. Instead, players can choose any of the advanced classes available to their chosen race.
Example: Bob wants to try his hand at being a Thane. Instead of choosing to join the Viking Base Class, leveling to five, then choosing to be a Thane; Bob can just choose to be a Thane from the Character Selection screen.
- When creating a new character, players will choose the advanced class they want immediately. Because of the amount of advanced classes available to the player, the starting stat allocation process has been modified.
For new characters, when a player chooses an advanced class, the starting stats will be auto-allocated. This is similar to choosing that option previously when creating a base class. If a player wishes to customize their starting stats, they can do so on the following screen where the facial features are customized. There is now an 'adjust attributes' option on that screen allowing you to view and change your starting stats.
Existing characters still have the option to change their stats at any time. This can be done by choosing the 'customize' button at the bottom of the screen when they have their character selected. The only difference is that the stat modification option is now on the facial feature screen, toggled via the 'adjust attributes' button on the bottom of that screen.
Albion
- The level 1 Rogue Thrust style 'Wildcat' is now a level 3 style. This change affects the Minstrel, Infiltrator, and Scout classes.
Hibernia
- The level 1 Stalker Piercing style 'Wildsting' is now a level 3 style. This change affects the Ranger and Nightshade classes.
Midgard
- The level 1 Rogue Sword style 'Wildblade' is now a level 3 style. This change affects the Hunter and Shadowblade classes.
Stealth Changes
- In an effort to make stealthers more group friendly, party members will now be able to see stealthed party members within a 2,500-unit radius.
- The realm ability 'Mastery of Stealth' will now provide a greater movement speed bonus, while lowering the detection range bonus. This will help stealthed players with positioning for attacks and easier escapes.
- Mastery of Stealth 1 - 10% increase in speed and a 50-unit detection bonus.
- Mastery of Stealth 2 - 20% increase in speed and a 100-unit detection bonus.
- Mastery of Stealth 3 - 30% increase in speed and a 200-unit detection bonus.
- Mastery of Stealth 4 - 40% increase in speed and a 325-unit detection bonus.
- Mastery of Stealth 5 - 50% increase in speed and a 475-unit detection bonus.
Druids
- The Druid 'Nature Affinity' Damage Shield concentration based buff spells have had their range increased to 1500 units.
Heretics
- Heretics now receive the spell "Arawn's Singe" in their Rejuvenation line at level 1.
Maulers
- The Mauler Direct Damage and Damage Add spells in the 'Power Strikes' line will no longer share a timer.
Thanes
- Thanes will now receive the ability to wear chain armor at level 10.
Valkyries
- Valkyries now have access to chain armor at level 10.